Microsoftが意味深な求人
現在海外SNSの「Linkedin」において「次世代機設計」に関する
求人を出しており、内容はソフト面だけでなくハードウェアのデザイナー、プランナー、ハード・ソフトウェアの構築知識や経験のあるエンジニアを募集しているようだ。
またグループ・チーム単位での仕事になるようで、
コミュニケーション能力の他に10年以上の実務経験があることが望ましいとも掲載されています。
次世代のゲーム機を開発する計画なのだろうか?
Xbox360登場から約6年が経過しており、そろそろ新機種が登場しても良い時期かも知れませんね。
以下ソースから抜粋
The Xbox Console Architecture team is hiring for a Graphics hardware architect position.
The team is responsible for defining and delivering next generation console architectures from conception through implementation.
The responsibilities include architecture analysis, key technology selection, architecture specification, communication and collaboration with extended Microsoft teams and partner companies. The ideal candidate should have a broad background in 3D graphics rendering architectures and algorithms (ideally with gaming applications in mind), 3D software pipelines, and physics. The candidate should also have a solid understanding of graphics hardware implementation, including design methodologies and production yield and cost analysis. The successful candidate is expected to have a working knowledge of how state-of-the-art PC and/or console OS, driver and application code is designed and how it interacts with graphics HW/firmware. The ideal candidate will have been the lead architect and/or implementation lead of a 3D graphics core. The candidate must have taken designs from investigation to end-customer shipment during their career.
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